Chaos

The first form of Chaos, seen in the first fight of Sonic Adventure 1. Great ground mobility, very long reaching normals, with one being an armored overhead in 6H. Despite only having one jump, Chaos has good mobility in the air with his Bubbles (214L/214M), and his Spencer-like Grapples with LS. Despite all of that, Chaos's disadvantage isn't the best, with his 2 options being his armored 6H, which has the downside of whiffing the 2nd hit, disallowing a Jump Cancel on jumping and blocking opponents, and his 214AA super, which despite being frame 1 is very very unsafe on block as it does no pushback.